🌱 VegMod
Documentation relating to the spooni_vegmod.
1. Installation
spooni_vegmod works Standalone.
- Download the resource
- On Github
- Drag and drop the resource into your resources folder
spooni_vegmod
- Add this ensure in your server.cfg
ensure spooni_vegmod
- At the end
- Restart the server
If you have any problems, you can always open a ticket in the Spooni Discord.
2. Usage
This tool allows you to change the vegetation on the map.
3. For developers
Config.lua
lua
Config = {}
Config.DevMode = true
--Veg Modifiers Flags
local Debris = 1
local Grass = 2
local Bush = 4
local Weed = 8
local Flower = 16
local Sapling = 32
local Tree = 64
local Rock = 128
local LongGrass = 256
local AllFlags = Debris + Grass + Bush + Weed + Flower + Sapling + Tree + Rock + LongGrass
-- Veg Modifier Types
local VMT_Cull = 1
local VMT_Flatten = 2
local VMT_FlattenDeepSurface = 4
local VMT_Explode = 8
local VMT_Push = 16
local VMT_Decal = 32
local AllModifiers = VMT_Cull + VMT_Flatten + VMT_FlattenDeepSurface + VMT_Explode + VMT_Push + VMT_Decal
Config.VegZones = {
{ -- spooni_sd_farming Hall
coords = vector3(2683.269, -840.933, 42.300), -- Coords
radius = 10.0, -- Radius
distance = 50.0, -- View Distance
vegmod = { flag = AllFlags, type = AllModifiers,} -- Veg Modifiers Flags/Types
},
{ -- spooni_sd_farming Office
coords = vector3(2694.118, -851.498, 42.312),
radius = 5.0,
distance = 50.0,
vegmod = { flag = AllFlags, type = AllModifiers,}
},
}